LoadScene() working on build but not in Play Mode inside ReceivedMatchmakerMatched callback

Hi everyone, this is my first time working with Nakama, all works well except when i try to load a new scene. If i make a build of my project, the scene loads correctly, but when i try to load it from the Unity Playmode it doesn’t work.

If somebody can help me it will be great.


@degreerichi Welcome!

It would be useful to know exactly what goes wrong: do you have an error, stack trace, crash log, a description of the behaviour you see (crash/freeze) etc? We want to help but “it doesn’t work” doesn’t give us much to work with.

Edit: Not enough information to diagnose the problem, will consider this conversation closed. Come back with more information if you need further help.