@izhvnter Hi! This has been discussed on the forums a few times before. Unity restricts certain operations to being run on the main thread only.
The standard solution is to use a main thread dispatch pattern, like this post describes.
@izhvnter Hi! This has been discussed on the forums a few times before. Unity restricts certain operations to being run on the main thread only.
The standard solution is to use a main thread dispatch pattern, like this post describes.