# \#tournaments

**URL:** https://forum.heroiclabs.com/tag/tournaments/40.md

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## [\[Bug Report\] Tournament scheduler may skip end/reset when they share the same second](https://forum.heroiclabs.com/t/bug-report-tournament-scheduler-may-skip-end-reset-when-they-share-the-same-second/6466)

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**Author:** [@xuzhennan](https://forum.heroiclabs.com/u/xuzhennan)\
**Replies:** 0\
**Last updated:** [November 28, 2025, 3:48am UTC](https://forum.heroiclabs.com/t/bug-report-tournament-scheduler-may-skip-end-reset-when-they-share-the-same-second/6466 "2025-11-28T03:48:48Z")

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In LocalLeaderboardScheduler, tournaments can occasionally miss either the end or reset callback when the tournament end (endActive) and reset/expiry (expiry) fall on the same Unix second. This is a race between two time…

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## [\[Bug Report\] Tournament reset calculation in non-UTC environment is wrong](https://forum.heroiclabs.com/t/bug-report-tournament-reset-calculation-in-non-utc-environment-is-wrong/6458)

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**Author:** [@xuzhennan](https://forum.heroiclabs.com/u/xuzhennan)\
**Replies:** 2\
**Last updated:** [November 25, 2025, 2:44am UTC](https://forum.heroiclabs.com/t/bug-report-tournament-reset-calculation-in-non-utc-environment-is-wrong/6458 "2025-11-25T02:44:53Z")

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in a StartTime = 0, EndTime = 0, Duration = 604800, cron = “0 0 \* \* 1“ settings, it will not correctly making the startActiveUnix and endActiveUnix as 1 week apart. After some investigation I found the calculation logic …

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## [TournamentRecordsList in typescript returns empty records array](https://forum.heroiclabs.com/t/tournamentrecordslist-in-typescript-returns-empty-records-array/5094)

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**Author:** [@ryanprice](https://forum.heroiclabs.com/u/ryanprice)\
**Replies:** 4\
**Last updated:** [March 27, 2024, 7:16pm UTC](https://forum.heroiclabs.com/t/tournamentrecordslist-in-typescript-returns-empty-records-array/5094 "2024-03-27T19:16:12Z")

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I have been working on an example where we are trying to pull the records for a series of tournaments and the results return zero records without error. I have confirmed records exist for the target tournament in the c…

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## [What happen if tournament duration more than the resetschedule time?](https://forum.heroiclabs.com/t/what-happen-if-tournament-duration-more-than-the-resetschedule-time/3915)

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**Author:** [@felixlienaldi](https://forum.heroiclabs.com/u/felixlienaldi)\
**Replies:** 1\
**Last updated:** [June 5, 2023, 4:19pm UTC](https://forum.heroiclabs.com/t/what-happen-if-tournament-duration-more-than-the-resetschedule-time/3915 "2023-06-05T16:19:04Z")

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Hi, I want to make a game where the tournaments will be reset each week, that means the scheduler will be: 0 0 \* \* 0 But I want all the participants can submit their score until the end of reset time, how do I achiev…

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## [Update tournament metadata without deleting tournament](https://forum.heroiclabs.com/t/update-tournament-metadata-without-deleting-tournament/2419)

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**Author:** [@lex](https://forum.heroiclabs.com/u/lex)\
**Replies:** 5\
**Last updated:** [January 13, 2023, 1:26pm UTC](https://forum.heroiclabs.com/t/update-tournament-metadata-without-deleting-tournament/2419 "2023-01-13T13:26:27Z")

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Hello, I’d like to update the tournament metadata. My only solution right now is to delete it and re-create it, but I will lose all the current user tournament records. Is there a possibility to update tournament meta…

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## [TS: Error create tournament?](https://forum.heroiclabs.com/t/ts-error-create-tournament/2067)

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**Author:** [@kencu1234](https://forum.heroiclabs.com/u/kencu1234)\
**Replies:** 2\
**Last updated:** [November 9, 2021, 3:03am UTC](https://forum.heroiclabs.com/t/ts-error-create-tournament/2067 "2021-11-09T03:03:30Z")

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I tried to create a simple default tournament but it didn’t work. Then I have to take all codes from your example from docs but it turn into error too. It logged out nothing but error map https://www.photobox.co.uk/my/p…

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## [Tournament end callback not executed with a reset Schedule](https://forum.heroiclabs.com/t/tournament-end-callback-not-executed-with-a-reset-schedule/1148)

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**Author:** [@jamesbaud](https://forum.heroiclabs.com/u/jamesbaud)\
**Replies:** 3\
**Last updated:** [November 18, 2020, 10:38am UTC](https://forum.heroiclabs.com/t/tournament-end-callback-not-executed-with-a-reset-schedule/1148 "2020-11-18T10:38:36Z")

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When I create a tournament without a reset schedule and a start and end time, my tournament end callback is executed at the appropriate time (for debugging purposes, I set the end time to +3sec from the start time). Howe…
