# Is rUDP scheme with Unity currently possible?

**URL:** <https://forum.heroiclabs.com/t/is-rudp-scheme-with-unity-currently-possible/2434>\
**Category:** Local Setup\
**Tags:** sdk-unity\
**Created:** [March 7, 2022, 10:16am UTC](https://forum.heroiclabs.com/t/is-rudp-scheme-with-unity-currently-possible/2434 "2022-03-07T10:16:39Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![novabyte](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.heroiclabs.com/novabyte/32/1324_2.png) [@novabyte](https://forum.heroiclabs.com/u/novabyte)\
**Post date:** [March 7, 2022, 2:17pm UTC](https://forum.heroiclabs.com/t/is-rudp-scheme-with-unity-currently-possible/2434/2 "2022-03-07T14:17:27Z")

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Hi @JeffWTD welcome 👋

> Nakama in general looks very promising, coming with a lot of the features we need right out of the box.

Thanks for the kind words. We’re always interested to learn what new features would be useful to add for game teams so let me know if you’ve got suggestions.

> So in short, is rUDP with the Unity SDK possible? How do I implement it if it is?

We haven’t made the rUDP support public. It’s an internal project at the moment which is in optimization development with some customers. We do plan to make it available but it requires special support when deployed to cloud providers so its more operationally complex as well.

How do you plan to implement the netcode in your Unity project?

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