# Is it feasible to handle simultaneous read and write requests to a single field in the database with large players?

**URL:** <https://forum.heroiclabs.com/t/is-it-feasible-to-handle-simultaneous-read-and-write-requests-to-a-single-field-in-the-database-with-large-players/4620>\
**Category:** Documentation\
**Created:** [November 21, 2023, 1:18am UTC](https://forum.heroiclabs.com/t/is-it-feasible-to-handle-simultaneous-read-and-write-requests-to-a-single-field-in-the-database-with-large-players/4620 "2023-11-21T01:18:33Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![miladd](https://avatars.discourse-cdn.com/v4/letter/m/439d5e/32.png) [@miladd](https://forum.heroiclabs.com/u/miladd)\
**Post date:** [November 21, 2023, 1:18am UTC](https://forum.heroiclabs.com/t/is-it-feasible-to-handle-simultaneous-read-and-write-requests-to-a-single-field-in-the-database-with-large-players/4620/1 "2023-11-21T01:18:33Z")

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Based on the information provided about Nakama’s database handler, if I want to create a live event or operation in my game where all players can contribute - for instance, a global score bar that increments each time a player wins - is it feasible to handle simultaneous read and write requests to a single field in the database, especially when there are a large number of players involved?

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**Author:** ![flavio](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.heroiclabs.com/flavio/32/2161_2.png) [@flavio](https://forum.heroiclabs.com/u/flavio)\
**Post date:** [November 21, 2023, 2:23pm UTC](https://forum.heroiclabs.com/t/is-it-feasible-to-handle-simultaneous-read-and-write-requests-to-a-single-field-in-the-database-with-large-players/4620/2 "2023-11-21T14:23:41Z")

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Hello @miladd,

Yes, it’s should be totally fine. For concurrent writes please take a look at [Heroic Labs Documentation | Collections](https://heroiclabs.com/docs/nakama/concepts/storage/collections/#conditional-writes).

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**Author:** ![miladd](https://avatars.discourse-cdn.com/v4/letter/m/439d5e/32.png) [@miladd](https://forum.heroiclabs.com/u/miladd)\
**Post date:** [November 21, 2023, 4:00pm UTC](https://forum.heroiclabs.com/t/is-it-feasible-to-handle-simultaneous-read-and-write-requests-to-a-single-field-in-the-database-with-large-players/4620/3 "2023-11-21T16:00:37Z")

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Thank you for the clarification. I’m curious, if there is a heavy load of user requests, does it cause any delays in handling them? Is there a system in place, like a queue, to manage these requests smoothly?

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**Author:** ![flavio](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.heroiclabs.com/flavio/32/2161_2.png) [@flavio](https://forum.heroiclabs.com/u/flavio)\
**Post date:** [November 22, 2023, 10:13am UTC](https://forum.heroiclabs.com/t/is-it-feasible-to-handle-simultaneous-read-and-write-requests-to-a-single-field-in-the-database-with-large-players/4620/4 "2023-11-22T10:13:41Z")

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In single node solution, it will depend on the hardware Nakama and its database run on. In a multi-node setup, nodes will shared the workload and take over when possible. Consider taking a look at [HeroicCloud](https://heroiclabs.com/heroic-cloud/), our managed solution that takes care of all that complexity.
