# Default tickRate in Non-Authorative Match

**URL:** <https://forum.heroiclabs.com/t/default-tickrate-in-non-authorative-match/5143>\
**Category:** Runtime Framework\
**Tags:** getting-started, server-framework\
**Created:** [April 4, 2024, 3:20pm UTC](https://forum.heroiclabs.com/t/default-tickrate-in-non-authorative-match/5143 "2024-04-04T15:20:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Shuin](https://avatars.discourse-cdn.com/v4/letter/s/eb9ed0/32.png) [@Shuin](https://forum.heroiclabs.com/u/Shuin)\
**Post date:** [April 4, 2024, 3:20pm UTC](https://forum.heroiclabs.com/t/default-tickrate-in-non-authorative-match/5143/1 "2024-04-04T15:20:33Z")

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Hi just curious, what is the `default tickRate` in a non-authorative match? I just want to know to have a baseline or comparison when trying to test a tickrate in an authorative match.

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**Author:** ![sesposito](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.heroiclabs.com/sesposito/32/2594_2.png) [@sesposito](https://forum.heroiclabs.com/u/sesposito)\
**Post date:** [April 4, 2024, 3:27pm UTC](https://forum.heroiclabs.com/t/default-tickrate-in-non-authorative-match/5143/2 "2024-04-04T15:27:57Z")

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Hello @Shuin, a relayed match (non-authoritative) has no tick rate, as there’s no authoritative loop running in the server. Nakama will relay the messages as they’re received.
