# Debug runtime code

**URL:** <https://forum.heroiclabs.com/t/debug-runtime-code/1059>\
**Category:** Local Setup\
**Tags:** server-framework\
**Created:** [October 19, 2020, 6:03am UTC](https://forum.heroiclabs.com/t/debug-runtime-code/1059 "2020-10-19T06:03:52Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![novabyte](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.heroiclabs.com/novabyte/32/1324_2.png) [@novabyte](https://forum.heroiclabs.com/u/novabyte)\
**Post date:** [October 20, 2020, 6:59am UTC](https://forum.heroiclabs.com/t/debug-runtime-code/1059/2 "2020-10-20T06:59:20Z")

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Hi @laimonas welcome 👋

Which language do you use with the server runtime? There’s a way to attach the [Delve debugger](https://github.com/go-delve/delve) to your Go code but at the moment there’s no way to attach the debugger to the Lua virtual machine inside the game server.

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