# Among Us Clone using Nakama

**URL:** <https://forum.heroiclabs.com/t/among-us-clone-using-nakama/1875>\
**Category:** Showcase\
**Tags:** sdk-unity\
**Created:** [August 13, 2021, 8:56am UTC](https://forum.heroiclabs.com/t/among-us-clone-using-nakama/1875 "2021-08-13T08:56:07Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![FadrikAlexander](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.heroiclabs.com/fadrikalexander/32/721_2.png) [@FadrikAlexander](https://forum.heroiclabs.com/u/FadrikAlexander)\
**Post date:** [August 13, 2021, 8:56am UTC](https://forum.heroiclabs.com/t/among-us-clone-using-nakama/1875/1 "2021-08-13T08:56:07Z")

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Hi everyone,

Early in July, I created an Among Us Clone using Nakama and Unity. I tried to get it as close to the game as possible using a local Host system, Local and Online Players, and a meeting system fully coded in C# in Unity.

An in-depth video showcasing the system:  
[https://youtu.be/jvkVcS5BiEE](https://youtu.be/jvkVcS5BiEE)

The open-source project on GitHub:  
[https://github.com/FadrikAlexander/AmongUs-Nakama-Multiplayer](https://github.com/FadrikAlexander/AmongUs-Nakama-Multiplayer)

if you have any questions, please don’t hesitate to ask!

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**Author:** ![LucasGaspar](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.heroiclabs.com/lucasgaspar/32/407_2.png) [@LucasGaspar](https://forum.heroiclabs.com/u/LucasGaspar)\
**Post date:** [August 13, 2021, 8:10pm UTC](https://forum.heroiclabs.com/t/among-us-clone-using-nakama/1875/2 "2021-08-13T20:10:51Z")

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Thank you for sharing

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**Author:** ![p0w1nd](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.heroiclabs.com/p0w1nd/32/928_2.png) [@p0w1nd](https://forum.heroiclabs.com/u/p0w1nd)\
**Post date:** [December 26, 2021, 11:49am UTC](https://forum.heroiclabs.com/t/among-us-clone-using-nakama/1875/3 "2021-12-26T11:49:13Z")

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Looks cool! Thanks for sharing. I have a few questions hope you can help:

- Nakama is up and running in my local machine Docker (macOS)
- I built a WebGL version and also host in my local web server
- I try 3 clients in 3 browser tabs. After entering user name, the game keep displaying “Finding Match…” forever.
- Then I run 3 other clients (macOS app), I notice all 6 clients pass the Finding Match screen. In Namaka dashboard I can see it reports “6 Presence”.
- But all 6 clients seem stuck at this screen:

 ![Screen Shot 2021-12-26 at 18.44.53](https://us1.discourse-cdn.com/flex020/uploads/heroiclabs/original/1X/ee0fac14ccc797ab9d3db8c8109ef2536b2de407.jpeg)

What should I look into?

Thanks in advance.
