# After socket.CloseAsync, I got error "TaskCanceledException: A task was canceled."

**URL:** https://forum.heroiclabs.com/t/after-socket-closeasync-i-got-error-taskcanceledexception-a-task-was-canceled/2641
**Category:** Client Libraries
**Tags:** sdk-unity
**Created:** [May 17, 2022, 6:19pm UTC](https://forum.heroiclabs.com/t/after-socket-closeasync-i-got-error-taskcanceledexception-a-task-was-canceled/2641 "2022-05-17T18:19:53Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![bodin](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.heroiclabs.com/bodin/32/1260_2.png) [@bodin](https://forum.heroiclabs.com/u/bodin)
#### Post date: [May 19, 2022, 5:36am UTC](https://forum.heroiclabs.com/t/after-socket-closeasync-i-got-error-taskcanceledexception-a-task-was-canceled/2641/5 "2022-05-19T05:36:34Z")

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@lugehorsam  
yes, I already updated to v3.4.1  
I did that to solve the problem about `CreateMatchAsync(matchName)` overload.  
( This is my previous post about it  
[Cannot provide a name when creating a new match with CreateMatchAsync](https://forum.heroiclabs.com/t/cannot-provide-a-name-when-creating-a-new-match-with-creatematchasync/2621))

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