About the Development category
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0
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225
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June 18, 2019
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Link Facebook Account Conflict Problem When updating nakama server to 2.15
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2
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10
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January 15, 2021
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Fish Game - An open reference game using Nakama for multiplayer
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2
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302
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January 15, 2021
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Matchmaking seats reservation
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3
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13
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January 15, 2021
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Nakama running through docker composer but facing problem in data send and received
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5
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49
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January 13, 2021
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Scheduled script for daily bonuses
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1
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33
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January 13, 2021
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Global Storage Object, with no User ID - Error
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3
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24
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January 9, 2021
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Socket management for in app notifications
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1
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36
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January 7, 2021
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Whats new in Nakama 3.0
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2
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59
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January 6, 2021
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Stateless Nakama servers - horizontal scaling?
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1
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33
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January 4, 2021
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Nakama support server side cache and client side cache
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1
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38
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January 2, 2021
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Nakama + Unity ECS
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3
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47
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December 31, 2020
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What is the simplest way to send FlatBuffers between computers using SendMatchStateAsync and ReceivedMatchState?
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11
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115
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December 29, 2020
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EXC_BAD_ACCESS on iOS with C++ client
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1
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33
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December 25, 2020
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Orchestrating Multiple Tournaments
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3
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61
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December 25, 2020
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Issue when updating username with account_update_id
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1
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46
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December 22, 2020
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Create Unity leaderboard
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9
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95
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December 22, 2020
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Get all users for passive turn-based strategy game
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2
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66
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December 20, 2020
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Match maker custom code error
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1
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39
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December 20, 2020
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Leaderboard by region
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2
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61
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December 20, 2020
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How to proceed with match making in server side
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2
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69
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December 14, 2020
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Itch.io authentication
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15
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111
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December 9, 2020
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Async matchmaking like Farmville or Boom Beach
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4
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106
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December 7, 2020
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How to add amount in wallet after match win and deduct on match join
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1
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46
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December 6, 2020
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Customise group chat message for joining group
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2
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41
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December 4, 2020
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How to simplify and speed up the Golang module development?
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5
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353
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December 3, 2020
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Compile server code?
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3
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55
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December 2, 2020
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Error Handling in nakama/lua
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6
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95
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November 29, 2020
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Performance of rUDP vs ENet?
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3
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70
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November 29, 2020
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Why CockroachDB not PostgreSQL
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4
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128
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November 26, 2020
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